Events Projects Competencies
Events | Projects | Competencies
Events
Overview:
Events are live, face-to-face, and “residential.”
Frequency:
One event is offered each quarter. Future opportunities may exist at multiple hubs within a quarter.
Format:
Typically spans a weekend plus an extra day on either side.
Components:
Includes presentations, activities, group projects, discussions, breakout groups, debates, reflection times, project syncing, rituals, celebrations, and meals.
Purpose:
Events inspire, create solidarity, synchronize cohorts, and generate co-projects.
Some events may include a “community day” where locals are invited for public presentations and mingling with BAM fellows and staff.
Pre/Post Work:
Light pre- or post-event work (e.g., reading a book) is usually required, totaling approximately 40 hours of learning.
Future Flexibility:
Fellows may eventually identify alternatives to official BAM events (e.g., conferences, design weeks).
Senior fellows might plan events as part of their projects.
Attendance:
Full attendance at an event is required to complete a module. Eight events are required for graduation.
Projects
Definition:
A project is an embedded, contextual instance of civic biodesign. It can be an interdisciplinary study, an invention/solution, a pilot program, or another form embodying civic biodesign. It may also be a defined stage of a larger project.
Structure:
Projects can be done solo or in groups and usually involve individuals from a fellow’s civic network.
Role of a Coach:
Coaches help design the project and oversee its progress through weekly, monthly, and quarterly contact cycles.
Weekly: Minor reporting via any medium.
Monthly: Moderate reporting via phone, teleconference, or face-to-face meetings.
Quarterly: Heavy reporting and/or summative assessment via teleconference or face-to-face meetings.
Expectations:
Failures, delays, and reroutes are anticipated. A project may fail in real-world outcomes but still be considered a successful BAM project.
Summative evaluations include a 360 assessment (self-assessment, network-assessment, and Coach-assessment).
Documentation:
The process must be documented according to BAM protocol.
Completion:
While multiple projects may be conducted at once, typically one project is completed per quarter. Eight projects are required for graduation.
Competencies
Requirements:
Each fellow must complete nine competencies per module.
Definition:
A competency is a clearly defined area of learning that can be demonstrated. Examples include:
Understanding soil mycology at a collegiate level.
Demonstrating kindness and self-regulation in meetings.
Using a conical extruder to produce industry-grade plastic products.
Structure:
Competencies are of modest size, typically involving 10-20 hours of work.
BAM maintains a competency library with over 72 competencies, which can be rated, improved, or retired.
Fellows select competencies in consultation with their coaches, ensuring relevance to their project and developmental edge.
Certain competencies are required, especially in Module 1, where six are dictated.
Customization:
Each competency has standard outputs (demonstrations of proficiency) and inputs (resources to achieve proficiency), both of which are customizable.
New Competencies:
New competencies may and should be developed, requiring double verification from the fellow’s coach and the curriculum committee.
Evaluation:
Competencies are evaluated by a Subject Matter Expert (SME), a coach, or someone in the fellow’s civic network, depending on the competency’s characteristics.
Future Integration:
Select courses from affiliates may substitute for clusters of competencies.
Categorization:
Competencies are #tagged with sub-categorizations, including:
Discipline
Industry
System
Domain (knowledge, character, skill)
Assessor (coach, SME, network)
CBD: Civic, biodesign, ethics/values
Relationship: Self, community, world
Mission Value: Emergent, whole-system, regenerative, immersive, embedded
Topic(s)
Completion:
Completion of nine competencies aligned with a project results in the completion of the module.
By following this structure, fellows will gain a comprehensive education in Civic Biodesign through immersive events, practical projects, and targeted competencies.